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AI Insights · Timothy · March 2022

Top 5 Sandbox Games on Android in Latin America - Q1 2022

Discover the performance trends of the top 5 sandbox games on Android in Latin America during Q1 2022, including downloads, revenue, and active users.

Top 5 Sandbox Games on Android in Latin America - Q1 2022

Throughout the first quarter of 2022, the top 5 sandbox games on the Android platform in Latin America showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the weekly data for each game, sourced from Sensor Tower.

Roblox from Roblox Corporation experienced a notable decline in weekly downloads, starting at around 1.2M in early January and dropping to 664K by the end of March. Revenue also saw a downward trend, beginning at approximately $462K and settling at $257K. The game’s active users fluctuated, peaking at 30.8M in late January before decreasing to 28.3M by the end of the quarter.

Minecraft by Mojang demonstrated a consistent decline in weekly revenue, starting at $183K and ending at $78K. Downloads followed a similar pattern, with numbers dropping from 46K to 40K. Active users also saw a steady decrease, from 1.3M at the beginning of January to around 1M by late March.

Terraria from 505 Games Srl had relatively stable weekly downloads, fluctuating between 1.2K and 2.5K. Revenue remained low but steady, starting at $9.3K and ending at $4.5K. The number of active users showed minor variations, maintaining around 13K to 14K throughout the quarter.

Garena Blockman GO by GARENA GAMES PRIVATE LIMITED saw significant fluctuations in weekly downloads, peaking at 751K in late January before dropping to 226K by the end of March. Revenue varied, starting at approximately $1.3K and ending at $6.5K. Active users increased from 431K in mid-January to over 1M by the end of March.

Blockman Go from Blockman GO studio experienced a sharp decline in both downloads and active users. Downloads dropped from 124K in late December to none by late January. Active users decreased from 1.3M in late December to 350K by the end of March. Revenue was highest at $22K in late December and dropped to zero by the end of January.

These insights provide a comprehensive view of the performance of sandbox games on Android in Latin America during Q1 2022. For more detailed data and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022